We’re hiring

CAD Engineer / SLicer / Model cutter

Do you want to help transform our fantastic fantasy miniatures from their original ZBrush format to the multiple parts they need to be for plastic manufacturing?

This year Squidmar Miniatures has already expanded with 3 new roles (sculptor, illustrator and project manager) to make it possible to create the projects of our dream. Now we are looking for one more critical hire to be part of the core team. We want to have a dedicated in-house full-time person that can work closely with our sculptors to transform the vision as presented by the digital sculpts of the complete figures into a format that can actually be produced in HIPS plastic.

During sculpting in ZBrush, each model will have been 3D printed many times to make sure they look great. But 3D printing is far from the same as actual plastic manufacturing. The model must be split into multiple parts. These parts must be possible to produce, fun to assemble and look good when assembled.

To fit in this role you need to understand the both the technical part of the job, and how the models will be assembled and painted.

Role description

As a cad engineer, you will:

  • Cut ZBrush models using Freeform Plus or similar software

  • Work closely with sculptors, not just get a finished digital sculpt to cut

  • Create the step by step assembly plan, and create the renders needed for the assembly instructions

  • Create renders for use on packaging and online to show the model

  • Create the Tooling Layout

  • Manage projects and your own time

We’re looking for someone who:

  • Has experience cutting 32mm miniatures specifically (not just general 3D).

  • Understands paintability and casting constraints

  • Can take feedback without ego

  • Has produced miniatures for plastic injection molding previously

__________________________________________________________________________

Important Notes (Please Read)

  • This is a role that can either be remote or based in Umeå, Sweden.

  • We are not hiring fast. We are hiring right.

  • We may not be able to reply to every applicant.

  • Portfolios, real work, and proof of doing matter more than CVs or titles.

If you feel like this describes you exactly - we’d love to hear from you.

If you’re unsure but excited - you might still be our unicorn.

Compensation depends on experience and ability to execute required tasks.

How to Apply

We don’t hire based on hype, titles, or polished buzzwords.
We hire based on who you are, how you think, and what you’ve actually done.

To apply, please send all of the following:

Digital PDF Resume

A short, clear PDF.
Show us what you’ve worked on, what you’ve owned, and what you’ve learned.

Links to portfolios, videos, or shipped projects are strongly encouraged.

3-Minute Introduction Video

This matters more than your CV.

In max 3 minutes, tell us:

  • Who you are

  • Why you want to work at Squidmar Miniatures

  • Why this role fits you specifically

  • What your experience is

This does not need to be overproduced.
A simple, honest video is better than a polished one. Upload to Youtube and share the Youtube link with us.

3–5 References

People we can actually talk to.

These should be:

  • Previous managers, collaborators, or clients

  • People who have seen you work under real conditions

  • Not friends or family

Include:

  • Name

  • Role

  • Company

  • Relationship to you

  • Email or phone number

Send your application to jobs@squidmar.com