We’re hiring

In-house Miniature Painter

We’re having too much fun and starting too many epic projects, and right now our brushes are stretched thin. So we’re looking for a world-class miniature painter to join the Squidmar Miniatures core team. Someone who represents our quality, taste, and philosophy in every model they paint.

With upcoming board games, RPGs, and bigger video projects, you’ll be painting for products, showcases, internal projects and, hopefully over time, become part of our videos as well. You’ll be a key part of defining how Squidmar Miniatures look going forward.

We are looking for an already experienced painter at a very high level. This is not a training role. We need someone structured, reliable, and versatile. Someone who can paint impactful army and video pieces efficiently, while also having the skill to produce high-end box art quality when the project calls for it.

If you love the craft, care about readability and finish, and want to help shape the future of Squidmar Miniatures, we’d love to hear from you.

Role description

As an in-house miniature painter, you will:

  • Paint miniatures for Squidmar content and products

  • Maintain a consistently high standard across different styles and projects

  • Work closely with creators, sculptors, and product developers

  • Help test paints, tools, and workflows

  • Occasionally paint under time pressure, not just for competition pieces

This is not a commission role and not purely a display-painting job. We care about finish, readability, and storytelling, not just technical flexing.

We’re looking for someone who:

  • Has strong fundamentals and good taste

  • Can adapt style based on project needs

  • Is reliable, structured, and finishes what they start

  • Enjoys learning and improving, not just repeating one style

  • Has a personality and core values that vibe with those of Squidmar Miniatures.

  • Is comfortable painting both “hero pieces” and production-level minis.


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Important Notes (Please Read)

  • All roles require being based in Umeå, Sweden, or a clear plan to relocate.

  • We are not hiring fast. We are hiring right.

  • We may not be able to reply to every applicant.

  • Portfolios, real work, and proof of doing matter more than CVs or titles.

If you feel like this describes you exactly - we’d love to hear from you.

If you’re unsure but excited - you might still be our unicorn.

Compensation depends on experience and ability to execute required tasks.

How to Apply

We don’t hire based on hype, titles, or polished buzzwords.
We hire based on who you are, how you think, and what you’ve actually done.

To apply, please send all of the following:

Digital PDF Resume

A short, clear PDF.
Show us what you’ve worked on, what you’ve owned, and what you’ve learned.

Links to portfolios, videos, or shipped projects are strongly encouraged.

3-Minute Introduction Video

This matters more than your CV.

In max 3 minutes, tell us:

  • Who you are

  • Why you want to work at Squidmar Miniatures

  • Why this role fits you specifically

  • What your experience is

This does not need to be overproduced.
A simple, honest video is better than a polished one. Upload to Youtube and share the Youtube link with us.

3–5 References

People we can actually talk to.

These should be:

  • Previous managers, collaborators, or clients

  • People who have seen you work under real conditions

  • Not friends or family

Include:

  • Name

  • Role

  • Company

  • Relationship to you

  • Email or phone number

Send your application to jobs@squidmar.com

We're Hiring